Other language: Vietnamese

10 Days to the End.

Chapter 426: The Strange Mouse. [426]



Summary

In a game led by a groundhog, participants can choose to enter with five or six members, with the latter requiring one to assume the role of 'Cat.' Qi Xia opts for five, believing it increases difficulty. The group receives explosive collars, and the game consists of six rounds of 'night' and 'day,' with specific movement rules for each role. The 'Mice' can strategize in the 'Mouse House,' a safe zone. The groundhog explains that the game is complex but straightforward, emphasizing the need for strategy and caution as they prepare to enter the Shura Field, where danger lurks.

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